Who would have thought these guys would part with their games for such a measly sum? That hoverboard one was pretty rough though It's alright though, because the lovable lombax and his robo pal are in a really fun game that made me want to check out the rest of the series. I ended up playing through that game about 2.9 times. Ratchet, then, was the first game I Platinum-ized. I deleted that game without too much concern, pretty positive I would never feel the need to play it again (that's for a different post, maybe!). After struggling through that game and not really enjoying any of it, I had a solid 3% trophy completion. The trophies for Troy Baker's Zombie Roadtrip are fucked. Games I've had to delete thus far are Ratchet and Clank and The Last of Us Remastered. Platinum-ing a game means I've done everything the developers could conceivably think of, and I can erase the ones and zeroes from my system with a clear conscience. There is a way for me to keep a record of my accomplishments, though, and that's with trophies. On the other hand, keeping games around that I don't plan to play anytime soon isn't a good solution either. The thought of losing all that progress in my games is really not appealing. It's inevitable that once you start to hit that limit, you'll have to delete a few of your games. As many users of this site may know, the storage unit of the console has quite a low capacity considering how much space games these days take up. So while I was eventually getting okay at keeping the beast at bay, another factor came to contribute to feeding the completionist when I bought a PlayStation 4 a few months ago. If you think I'll ever try to mess with this, you're mistaken. I can tell you that dumping that much time into a game really makes you feel like you got your money's worth. ![]() I think this behavior comes largely from my entirely separate unhealthy gaming habit: the pathological fear of spending money on bad games. In the process, however, these checklists of objectives would often turn into chores, and the sense of reward I would get at the end of the long journey would be really poor, considering how many literal cumulative days it took from my life. Especially in my earlier gaming days, I had a burning desire to get every last tenth of a completion point in my favorite games. ![]() ![]() Jekyll struggled to keep his evil alter ego at bay. I fight battles with my inner completionist much like Dr.
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